At the beginning of creating this mobile application, it was mostly focused as a calendar and task tracking app. However, it transitioned as mainly a task app with a calendar feature, as this was to make the application simpler for the user to focus specifically on their objectives. How I envisioned this app was making it as easy and efficient as it can be for the user, not having too many advanced and confusing features but still have enough to categorize their tasks as as they personally need.
In the first iteration of designing the mockups which you can see directly below, I presented to a professional designer overseeing the project. Realizing the app was simple, it needed more to distinguish itself from other existing competitors that are already out there on the market. Afterwards, I brainstormed different ways of how to make the app the unique and cater more towards my user base which tends to skew younger. The solution that came up was having achievements and awards be awarded for users doing their tasks, gamifying my application.